methods along the entire design process
The deck featured different methods to gain user insights (e.g. surveys, interviews, shadowing, or design probes), methods to evaluate insights and guide ideation (e.g. how-might-we questions, personas, use cases, user journey mapping, jobs to be done, hypothesis-writing or storyboarding), co-creation strategies (e.g. personal inventory or card sorting), as well as methods around prototyping (e.g. paper prototyping or clickdummies) and user testing (e.g. wizard of oz).
Design Methods Card Deck
In order to equip the undergrad students with a range of design methods, we created a deck of cards introducing methods to be used across the whole design process from research to user testing.